Gaming, Technology, Video Games

Early Release Date For Playstation 4 Items

Sony is taking an interesting approach to the PS4 launch. It may not make much sense initially, but I actually think that this decision is one beneficial to both the consumers and the companies. What decision am I talking about? Well, long story short, some PS4 games and accessories are going on sale before the console releases. When I heard the news, I initially thought, “Why release your games before you can even play them on a system because the system isn’t out yet?” Turns out, the more I thought about it, the more it made sense.

According to a article, Battlefield 4 and Killzone: Shadowfall will launch for the PS4 on November 12th, a full 3 days before the US release of the console. Call of Duty: Ghosts is releasing on November 5th for the PS4, a mere 6 days from now! In fact, I called my local Gamestop to confirm that this was true, and the sales associate told me that the Dualshock 4 controllers are on shelves RIGHT NOW. I was a bit appalled and amazed. This is a $60 peripheral that is utterly useless for another two and a half weeks; why release it now? Simply put: Demand.

Think back to this video of a Gamestop employee that had a bit of a feud with a customer at the Grand Theft Auto V midnight release. At about 0:35 in the video, you can see that there are probably about a dozen people waiting in line for their game; at other locations, I’m sure there were even larger lines. When a friend of mine picked up Modern Warfare 3 at a college town Gamestop a couple years ago, he said the line wound far out of the store (and this is a rather large GS location) and into the parking lot.

Imagine how much worse the lines might be at PS4 release day, which will feature a midnight release. When the PS3 came out, there were reports of riots, fighting, and other issues that went along with the launch because there was such a demand for the system. When there are dozens of people in line waiting for their console, games, and accessories, moving the line along is top priority. The problem is, the line can only move so fast when there are several items to ring up per customer.

Assume I go (and I’m not actually going this extravagant at launch) to pick up my PS4 on launch day, but I also buy a PS+ subscription card, grab another controller, and a couple games. On top of that, I need to trade a few games in for some store credit, so that will take a while as well. You can probably see how I would hold up a line at Gamestop on launch day. It wouldn’t be just me doing this, everyone would.

By releasing the highly sought after games and controller in advance, it’s probably Sony’s hope that consumers will buy them in advance, thus making system launch day smoother. Rather than having a dozen people buying the console and a ton of accessories, launch day will be as simple as scanning the system, paying, and leaving.

The games and controller may be useless right now, but it’s a very smart move on Sony’s end to release them in advance and lessen consumer demand for products on release date. What do you think? Is it smart, or do you think people will find ways to exploit the controller and games before launch somehow, thus making it backfire for Sony? Let me know in the comment section! If you’ve enjoyed, leave a like or a follow, and check out the LP channels in my “Links” tab.

See Ya


7 thoughts on “Early Release Date For Playstation 4 Items”

  1. This seems sensible, though not immediately identifiable. It’s very similar to the mandatory ‘Day One Features’ patch that actually turns on functionality of a number of the PS4’s features. Why do this? So any consoles that break street date aren’t able to fully function. At first it seems like a really bullshit idea, then you think about theft and how little people care about stealing ‘just a game’ and it makes a lot of sense.

    I won’t be buying any of the new consoles due to the lack of built-in backward compatibility and requiring payment for online multi-player. The first point is the most important. Console makers have been able to look backward since portable Nintendo consoles and the adapter that you could use to play your Gameboy games on the SNES. The PS2 was backward compatible, the 360 was backward compatible. The PS3 was initially backward compatible but that feature was removed in all subsequent iterations of the console and neither the One nor the PS4 are backward compatible. (I don’t know enough about the Wii and Wii U to see if Nintendo was able to finally figure it out on their home consoles like they have since the early 1990s on their portable consoles.) As a gamer with a library spanning console generations I don’t ever want my games to be unplayable because they don’t make the console anymore or have to purchase them again because of ‘the cloud’. It’s just another insult that says non-gamers matter more than gamers.

    I stopped playing PC games around 2000-01 when it became cost-prohibitive. As someone who had no idea how to build computers or the finances to afford the incredibly expensive upgrades (CPU, GPU and RAM upgrades were incredibly pricey then compared to now) I moved to console games. The field has levelled due to the cost of technology and it is now feasible to play games on the PC with a moderately-priced gaming rig, mobile or home. Added to this is the existence of GoG, a truly fantastic digital storefront that makes sure their games work on the OSes they advertise, and my library of games doesn’t become unplayable in the foreseeable future.

    Developers will always have a hard time looking into the future and especially with how technology has been expanding, but they sure as hell can look backward. PC>Console and GoG>Steam.

    1. I think there’s a lot to look at when deciding whether PC is better over consoles, and a lot of it comes down to money and personal preference. Console gaming has a much lower cost of entry than PC gaming. Granted, yes, you do lose backwards compatibility with the price, but at the same time, it’s much more convenient for some.

      Building my own PC is on my bucket list for sometime in the distant future, so for now I’ll stick with consoles. Might that change? Probably some day, but I’m content enough where I’m at for now; I can live with the upsides and downsides console gaming brings as opposed to a PC.

      1. Thanks WordPress, for just showing me this comment NOW…

        I would only agree that PC presents a cost to entry insofar as everything is purchased up front and not over time. When I bought my Toshiba Qosmio X-505 it cost a little over $2,000 and this, of course, is more expensive than the $400 I spent for my first PS3.

        But when we look at the bigger picture we see that people own both a PC and a console for gaming and, at the same time, consoles are being asked to do more than just be a kickass gaming machine and are being developed as such. Simply put, they are being developed as a watered-down gaming PCs and it shows more and more. The PS2 was the last generation of home console that was a dedicated video game computer, from the Xbox onward there was a push for that home console to do more and more.

        When I look at a PC, now, I see it serving my needs as the quintessential personal computer but also as my gaming platform. Since consoles are going to continue the trend of watered-down gaming computers I may as well purchase an actual gaming computer, especially in the wake of a store like GoG.

        If GoG didn’t exist…honestly, I don’t know if I would continue to be involved with video games. I’ve seen so much negative change, so much ‘productisation’ of video games that it makes me angry and sad. I come from a generation when games had to work and there weren’t excuses from it and I now live in a generation where expecting my games to work is seen as unfairly demanding perfection.

      2. Ah, this is where we differ. Whereas you had the $2000 to foot the startup cost, it’s much more affordable for a teen like me to spend the $400 on a PS4, but I do see what you mean about consoles being watered down a bit. They’re trying to do too much, but Sony (in my opinion) is doing the best job of the Big Three in keeping the focus on all around gaming

      3. The upfront cost is why I was primarily a console player as a teen. In high school I bought a buddy’s old PC from him cheaply (he built PCs) and that’s why I was able to play stuff like Thief, Doom and System Shock 2. That was the point that tech really exploded for PC gaming, though, and as such I couldn’t keep up with it and just stuck with my Sony consoles.

        When you can afford to do so you should truly make the switch. I think my reasoning is sound. That aside, you’re right to say Sony is doing it best at the moment.

  2. You can build a kickass PC for less then a 1,000 bucks if you know what you’re doing. My laptop blows the “next gen” consoles away. I actually sold all of my consoles and do all my gaming on PC now. I’m thinking about getting an Xbox One but i’m not sure yet.

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