Gaming, Technology, Uncategorized, Video Games

My Gaming Resolutions For 2014

I’m finding that a lot of people are split on New Year’s Resolutions. Some people say they’re a waste of time since we always break them every year, but others see it as something to strive for, and it’s a good motivator even if it can’t (or simply won’t) be accomplished. I like to set goals at New Years that I know can be accomplished; I set realistic resolutions. For example, my main non-gaming resolution is simply to read my Bible more and learn more about my faith. By no means is this an unreachable goal, and it something that will hopefully continue on through 2014 and beyond. For gaming, however, I have some more specific resolutions, and I’d like to share them with you on this New Year’s Eve.

(These are not necessarily in order of importance, ascending or descending)

#1: I promise to not buy more games than I can feasibly play
This is something I’ve never really struggled with until just a couple months ago (partially because I only got my first job this summer). With the Black Friday deals going on, I stocked up. As of right now, I have to beat Fire Emblem: Awakening, which I just started this week on my 3DS. On my PS3, I started The Last of Us, and I still have Gears of War on my Xbox 360 backlog. Within the past month, I beat Lego Marvel Super Heroes, Halo 4, Pokemon Black 2, RAGE, and Resogun. Not to mention, my dad just bought Dead Island and Dishonored for the PS3, which I would like to try sooner or later, a friend of mine is letting me borrow Bioshock: Infinite when I get the chance to play it, and I just don’t have enough time to play all these games! Granted, I haven’t personally bought all these games, even if they’re at my disposal one way or another. I just want to make sure I don’t go on another buying spree anytime soon like I did around Black Friday; I never want to feel like I have to work to beat all my games, and I want them to remain fun.

#2 I promise to be open minded and try more new genres
Over the past couple of years, and 2013 especially, I really have gotten into gaming. This year, I tried my first RTS, my first first person horror game, and my first linear RPG. I can’t say I’ve loved all the new games I’ve tried, but I’m definitely glad I played them, if for no other reason than to learn that I’m not a fan of the genre. I will hopefully continue to be open to these new experiences, and I want to expand my gaming knowledge and experience in 2014.

#3 I vow not to succumb to monetization
As monetization grows more and more rampant, it’s getting harder not to buy into it. With season passes, DLC, and vanity camo packs everywhere, sometimes the microtransations and blatant game milking looks somewhat lucrative. But with my recent vow to boycott EA games until something changes, I hope I can continue to be strong and take a stand against senseless money-grabbing.

#4 I vow to view games as a critic and a enthusiast simultaneously
As a game reviewer, I have started to look at games critically, and sometimes it disrupts my enjoyment of a game. With that being said, I’ve always been a sort of a critic, so it’s nothing really new. I’ve simply expanded upon my critical tendencies lately. On the other hand, I love being able to forget about criticizing a game and just jump in recklessly. This is somewhat where I stand with Battlefield 4… as much as I despise EA, hate the bugs and whatnot, when I simply play the game, (assuming it’s working correctly) I have more fun than any other game I’ve played online before. There’s a fine line between criticism and enjoyment that I have to walk on; I just have to find that line.

#5 I promise to soften up and let games touch me emotionally
I’ve always been a tough nut to crack emotionally. Tell me that somebody died, and I just kind of stand there not knowing what to do or say, considering I’ve not lost a close friend or relative in my life yet. I, in memory, have never cried while watching a movie, playing a game, or reading a book, although the Hunger Games series (movies and books) have come close. I find it hard to express emotions verbally to friends, family, or to anyone really. I can’t explain why this is so, but it just is. I hate being rock-solid and unemotional because I don’t feel like a caring human being. Maybe games can help me; I relate to games better than I relate to a lot of real people, so maybe games can help me find my softer side. Possibly, given all the emotional hoopla about this game, The Last of Us might break me. I guess we’ll see.

That’s all I have for now. If anything else hits me, I’ll update the post. Tell me; what are your resolutions? Post them in the comments section below!  Leave a like or a follow if you’ve enjoyed, and I’ll see you all in the New Year… holy crap, it’s almost 2014…

To The Future!
Matt

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17 thoughts on “My Gaming Resolutions For 2014”

  1. (1) “[M]y main non-gaming resolution is simply to read my Bible more and learn more about my faith.”

    Do not just read the Bible more, it will not help you in the ways you’d think it should. Be aware of critical commentary on various aspects, themes and passages in order to help have a fuller understanding. If you have any questions in this regard please do not hesitate to ask, as I’d be happy to help point you in the direction of a number of a good amount of critical material.

    (2) “Possibly, given all the emotional hoopla about this game, The Last of Us might break me. I guess we’ll see.”

    Play Dead Island. There is a character you meet in early on called Jin who, mechanically, ends up functioning as item storage and I think a lot of people overlook in respect to her character, who she really is and what she does. Jin’s part in the story is simply incredible and, front to back, adds emotional depth so important that I believe if someone isn’t truly touched by her story they need to stop playing video games. If someone can play Dead Island from start to finish and not feel the impact of her story they need to get out, period.

    (3) “I vow to view games as a critic and a enthusiast simultaneously”

    This is something that is difficult for me and has been for a few years now. It seems to me that designers aren’t playing the games they are designing, as there’s no excuse for the absence of some features and the implementation of others -it just does not make any sense. The first time I encounter one of these issues in a game I’m abruptly ripped out of it and it’s very difficult to get back into the game and enjoy it.

    Is this my fault? No, not entirely and not largely, either. There examples of poor design choices are more and more rampant. Is there nothing I can do about it? Yes, there is. I can make an effort to not purchase games from companies I don’t trust or, if very interested in the game, wait awhile to see how the game continues to develop post-release. I can also be more critical and look at how a given issue impacts play on the whole, if it combines problematically with other issues. If not I need to learn to let it go and accept that some things are going to get through that shouldn’t, that the minor issues are acceptable provided they are minor.

    But, mainly, I need to do better with accepting the fact that the landscape has changed. I don’t need to fight it because I can’t, what I need to do is see it and step to the side. Let the vultures pick at the carrion, you know?

    1. Point 1: In time, I’ll start branching out to other non-biblical criticism and other literature as you mentioned. But first, I need to read what’s in the Bible and comprehend it before I can go see how others have interpreted and commented on it, if you see what I’m saying. I don’t know as much as I thought I did about the book I proclaim to be the truth and whatnot; I have to start there and work my way from that point.

      Point 2: I’ll definitely remember that name. Since I’ve already started the Last Of Us, I’m going to finish it, then Dead Island was going to be the next one I tackled anyhow; your recommendation solidifies that. I’ll let you know what I think when I get there, of course.

      Point 3: “Is there nothing I can do about it? Yes, there is. I can make an effort to not purchase games from companies I don’t trust or, if very interested in the game, wait awhile to see how the game continues to develop post-release.”
      If I had only done this with BF4… Just saying haha. Seriously though, nowadays, I think this is what we need to live by unless the developer is one we know and trust (i.e., Bungie, 343i, Game Freak, for me personally).

    1. If you don’t mind explaining briefly, what’s the difference between a JRPG and a regular RPG aside frmo the fact it comes from Japan? Is there a gameplay difference, artwork difference, etc?

      1. The gameplay is usually very different in the games that I’ve played. For example Final Fantasy has very little customization, and no creator while most western RPG’s have have that and in my opinion better gameplay because I can control my character. Even the artstyle is different and that’s why it’s classified as a JRPG. I actually hate using that term but that’s what’s it’s labeled as.

      2. I think a RPG is RPG and it shouldn’t matter where it comes from but that’s just me. I agree that FFX-2 was terrible and yes that’s your typical RPG. Lost Odyssey is a good game that’s very similar to FF. I usually avoid these kinds of games but some of them are actually pretty good. Phantasy Star is a good example.

      3. I think, though, that if they’re very distinctive sub genres with their own quirks, there’s got to be a way to separate them; I suppose by region is easy enough.
        Maybe I’ll try jumping into JRPGs again soon. Thanks for the info!

      4. Anytime dude. I honestly can’t think of a good one to recommend to you that didn’t come out years ago :]. I’m very hard to impress when it comes to those games.

      5. JRPGs were initially compared against CRPGs. The first primary difference was that CRPGs were played on the computer and came from the West, while JRPGs were played on consoles and came from the East. The second primary difference is that JRPGs focused on the player actually playing a character in the story, while CRPGs focused on the player creating a character to play in the story. In that respect JRPGs were significantly more story-driven than their CRPG counter-parts. These are the two significant differences and the only ones I would really look at.

        Solid JRPGs can still be found, however they all but died with (1) the merger of Squaresoft and Enix into Square-Enix, (2) the PS3 and, I think, though this may be disputed, (3) the preference for more action-oriented combat leading to a significant change in RPG mechanics. To my mind there aren’t any solid, traditional JRPGs on the PS3, however you can find great examples in the Shin Megami Tensei: Persona, :Digital Devil Saga and :Nocture games. An oft-overlooked example would be the first two Shadow Hearts games, as well. If you still have a PS2 I’d recommend taking a good look at them.

      6. Thanks for the clarification; I wonder if I can find any that I would enjoy, because as you know, I love story driven games. I sadly do not have my PS2 anymore, but if there are any on the Xbox, my 360 plays Xbox games.

      7. …you don’t have a PS2…but you have a Xbox system…dafuq is wrong witchu?

        My girlfriend would recommend the Shining Force and Phantasy Star games in the Sega Collections…since, ya’know, you have a Xbox and not a PS2.

        …weak, dudebro…so very, very weak.

      8. No, no, you misread! haha. I don’t have an Xbox. I have an Xbox 360, which is backwards compatible with Xbox games. Although I used to have a PS2 and sold it after about 10 years (bad idea, probably) and I had an original Xbox for a short while. Since you and Drakulus both recommended Phantasy Star, I’ll look into it!

  2. Good New Years Resies. I wish you luck in all that you wish to accomplish. As for you being a robot and what not, I’m glad that you are playing The Last of Us first. It’s not as great as the hype but it does tell a really decent human story provided you don’t get “ripped” out of the experience. I don’t think it will make you cry but I do hope that it will have some form of emotional effect on you. I can’t wait to here what you think about it.

    On the JRPG, No No Nuni is a traditional JRPG that was released on the PS3 (and maybe other platforms) and from all the reviews and comments I’ve read, it is seriously awesome if you’re into traditional JRPG’s. I myself am quite keen to get that game because of the emotional story that is apparently, “something really special” i just can’t find it here.

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