As you know from some of my recent posts, I was enthralled by the Twitch Plays Pokemon Red/Blue Stream. Now, they’ve moved on to Crystal, which holds a ton of sentimental value to me since Pokemon crystal was probably the earliest video game I can remember of my childhood. I had never held an interest in seeing where the series began, however, before I saw the TPP stream of the first generation. Since I have an emulator app of my phone, I decided to download Pokemon Blue and give it a chance. (Don’t hate on me for emulating; I may share my reasons in a later post, but that’s for another day.) So far, Pokemon Blue is a decent inaugural entry to the series, but it’s not without its fair share of issues which were remedied in the second generation.
Portal is a pretty mindbending game, to say the least. This review will echo a lot of the same sentiments that appeared in my Portal First Impressions, which you can find here. As it turned out, what I thought was the first chapter or level in the game turned out to be about the entire first half of Portal. Short length aside, Portal is a magnificent puzzler that provides challenging yet entirely beatable puzzles. Upon completion of the game, advanced versions of some of the later puzzles are unlocked, so you can spend a couple extra hours trying to wrap your mind around even tougher challenges. When all is said and done, Portal is definitely a puzzler worthy of praise, but a weak storyline is really what drags it down.
**This review originally appeard on Gamers Sphere, another site I write for**
Outlast is outstanding, and this is coming from a player who had never finished a true horror game before attempting Outlast. In fact, the only two other “horror” games I have ever played were Resident Evil 5, on which I think we can all agree was not scary at all, and Slender: The Eight Pages, which I never finished. Outlast, despite the fact that it scared me more times that I would like to admit, still managed to keep me coming back for more even though most of me never wanted to see the inside of Mount Massive Asylum ever again. In a nutshell, Outlast is the most suspenseful, intense game I have ever played. Its realism astounded me because I felt like I was truly on the run from a real enemy who could kill me at any moment; I was always fully immersed in the action. Outlast is one of my favorite games of all time, despite its few, very minor flaws. I’m insanely glad that I overcame my fear of the unknown to finish this masterpiece, and I cannot wait for an Outlast 2, if it is ever announced.
In my last post, I talked about Twitch Plays Pokemon, and if you haven’t read it yet, you should probably do so by clicking this link. Basically, I talked about the facts about what TPP is in a nutshell. I explained what the purpose of the stream is, I detailed the Democracy vs. Anarchy system, and so on. Part 2 of this article is a bit more… fun, shall we say. This will explore and explain more of the pop culture impact this stream is having on the gaming community, not to mention the intricate lore I can’t accurately describe. To be honest, I’m amazed with what’s happening, and I kind of adore the stream for being able to create so much lore and so much media based on this nonsense. We surely have an interesting community here, and this post will explain just how kooky the TPP’ers really are.
Unless you’ve been oblivious to Twitch, Facebook, blogs, websites, and the internet in general, you’ve probably at least heard of this thing called “Twitch Plays Pokemon.” Maybe you’ve simply heard of it and nothing more; maybe you know a little about it, but you’ve never watched. Maybe you watched and found it stupid. But if you’re like me, then you watched TPP and got hooked; maybe you find yourself checking in on their progress daily. I think most of us can agree that Twitch Plays Pokemon is weird, chaotic, and kind of stupid. But there’s more to it than that. In a way, it’s a cultural phenomenon. I don’t think any other Twitch Plays stream will ever reach the height that this one has, but I think that this is definitely an event that will go down in video game history as a social experiment that enthralled hundreds of thousands of viewers, spawned its own lore and fictional religion, and brought scores of players to work together to beat Giovanni and the Elite Four.
So, I finished Outlast (a review should be up at the end of the week) and now I’m moving on to a game that I’ve wanted to play for quite a while. If you remember, a couple weeks ago, I asked you guys what game I should play next out of the four older titles I have on my “want to play” list. The four titles were Portal, SSX (reboot), Mirror’s Edge, and Metal Gear Rising: Revengeance. Of those four, it seems like Portal was the most recommended. I headed to eBay and purchased a used copy of The Orange Box for my 360, and waited patiently for the arrival. It arrived with plenty of time to spare; I hadn’t even finished Outlast yet when it arrived. Now, my Outlast adventure is complete (though I may try speedrunning it, just for fun), and I’ve just begun my Portal experience. After one chapter, I can say that I’m amazed, confused, and excited all at once.
As you may have noticed, there’s a new tab at the top of the page titled “Scoring Guide.” If you click it, you’ll see a list of possible scores from 1-10, and you’ll see in a little detail what each one means. This guide will correspond to all game reviews on this site.This way, you’ll always have a reference as you read each review, and you’ll have a better idea of what each numerical score means. Of course, if I award a game a decimal score (i.e, 7.5) you’ll have to read between the lines to realize that it shares aspects of both the number above and the number below it. This guide is not meant to be used explicitly; there will be details in the review that will explain why each game received its respective score, but at least this will serve as a summary and a reference. I will most likely be updating that tab in the future with more details, but for the time being, I hope this is an upgrade from having no visible scoring rubric at all. I’ve also included the guide in this post so you can see it. Thanks for reading; that’s all I have for today!
Whoa. I mean… whoa. Outlast is spooky. I can’t remember the last time I ever experienced anywhere near this much adrenaline while playing a video game. My heart beats faster around every turn; my palms grow sweatier with each passing moment. When I’m being chased, I’m fully enveloped in the action. My mind races faster than I imagined it could; “which way do I turn to get out of here?” Even though I fear booting up this game every time I sit down to play, I still can’t wait to get started each day. It’s like a bizarre addiction that I hate, yet I long for. Outlast is truly a great game so far, and even though I’m not sure I can necessarily say being scared out of my pants is “fun,” Outlast truly accomplishes the task it sets out to do.
I’ve had Battlefield 4 for my PS4 since launch, and I’ve definitely had my ups and downs with the game. Although I cannot condone the fact that Battlefield 4 was buggy and unfinished at release, it is an amazing FPS at its current state. In fact, I love the action so much that I’ve dedicated 95 hours to the game so far, according to my Battlelog. However, my dad also bought Battlefield 4 for the PS3 since I designated my PS4 as off-limits, (hey, it took months of saving for this; like heck anyone’s touching it) and I’ve been curious to see what the difference is between the last generation edition of BF4 and the current gen version. As it turns out, there is a pretty huge difference between the two versions, and considering they are both the same price, it makes the old version almost not worth buying. After spending a little while (an hour was all it took) with the PS3 version of Battlefield 4, I am convinced that there is a true, almost tangible difference in the quality between the old and new systems, and it really brought to my attention how far we’ve come, and how far we have yet to go.
Unless you live under a rock, you’ve undoubtedly heard about the saga of Flappy Bird. This 8-bit game comes out of nowhere to take the world by storm, and before long, dominates both the App Store and Google Play. Then, just as quickly as it appeared, Flappy Bird’s creator says he’s unhappy with the game, and he decides to pull it from both stores. Just like that, Flappy Bird’s two-week reign came to an end. Now, a new Flappy-esque game is climbing up the ladder: Ironpants. Ironpants is sitting at #4 on the Google Play Store, at time of writing, and it may reach the top spot before long, as players are still in the tapping-to-fly craze. With that being said, which is better: Ironpants or Flappy Bird? Well, both feature similar controls, art styles, and objectives, but oddly enough, the two are pretty different in one key way: difficulty. Read on to see what I have to say about these two addictive games.